After my almost year-long venture with Xelda, its time to work on something else. An arcade shooter with a few twists.
For this game, I plan on using a completely different game engine (Antonio Vilena’s FASE engine) so the learning curve may be a bit steep given the time that I can actually spend on programming. My knowledge of the engine will be reset back to 0 as it’s a new ball of wax.
Talking about new balls of wax, where exactly did that saying come from?